It’s a well-known fact that publishers and developers have a simple if effective manner of dealing with discontent with their player bases: if they don’t say anything, eventually the ire will ebb away. Players will be distracted by other releases, placated by out-and-out bribes, or simply calm down and just be bitter. It’s not that these publishers and studio’s don’t deserve to be forgiven for things like Aliens: Colonial Marines, Diablo III and Duke Nukem Forever- they need to do things to earn that forgiveness, forever. If they don’t, players need to remember the actions of studios when making their next purchase.
So what does any of this have to do with one of the strangest, loudest communities in gaming?