Monthly Archives: June 2013

SSE Presents: Page Raid (Ico: Castle in the Mist)

I was a spectre haunting the most recent Page Raid, blighting the landscape by the sheer power of my absence. Thankfully, contributing editor Michelle Mann and video editor Fi Miller proved more than capable of escaping my ghostly malevolence when they recorded their thoughts on Ico: Castle In The Mist.

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Preview: Card Hunter

Card Hunter is a game the eschews the traditional trappings of genre. It is at once a deck-builder, a CCG, a dungeon-crawler and a tactical strategy game. But where other games might have fallen in a jack-of-all-trades compromise, Card Hunter comfortably extends across genres with elegant design and charming writing.

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Review: The Last of Us

The Last of Us is the kind of game people wait for. It’s worth waiting for, as well. For those concerned about spoilers, there will be none in this review.

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The basic storylines of the game seems deceptively simple: a fungal apocalypse essentially destroys the world, with survivors holed up in quarantine zones. Twenty years on, said zones are downtrodden, oppressed, and  Joel, a smuggler, is hired to bring a young girl out of one of the zones to a safer place. It’s no simple task- the world we see every day has crumbled, and is populated by crazed tribes of scavengers, fungal zombies, and plenty of dangers from the environments and injury alone. The initial outset of the game seems simple, but it’s deceptively complex at times.

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Review: Marvel Heroes

Any comic book fan can tell you that crossover events can be a bit of a mess. Countdown to Final Crisis showed DC fans that a series containing all of your favourite heroes was no guarantee of quality. Marvel fans though get the unique pleasure of seeing a terrible crossover event and get to be shafted for the privilege. Welcome to Marvel Heroes.

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Review: Far Cry 3: Blood Dragon

As I was saying, the best DLC for Far Cry 3 would be one with barely any plot, but a dozen or so new outposts and hunts. That’s what makes Blood Dragon the ideal DLC for me, but I know there’s going to be quite a few people out there irritated by its adherence to its D-movie theme. It’s over-the-top neon-infused violence. It’s any action movie from the 80s. It’s every action movie from the 80s.

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Review: Far Cry 3

Far Cry 3 is a game conflicted. One on hand, it attempts to expose the primitive desire for violence and show it to be the surest path to madness. On the other hand, it lets you straight up murder dozens of people in the most bloody entertaining fashion available. When the game drops the philosophical pretence, it’s the perfect example of the fun you can have with FPS games.

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News: Torchlight Free for 12 Hours

Everyone’s favourite retailer, Good Old Games, is having a sale. Specifically, the sale involves Torchlight being entirely free. It also includes the artwork and soundtrack as bonuses. However, the sale expires today, so if you want that free game, better grab it as soon as you can.

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Screen Shaped Podcast Episode 2: Dan Fast, Nick Furious

Hey everyone! We’ve just launched our podcast hosting little brother site, screenshapedeyes.podbean.com! Head on over HERE for our latest podcast, and listen to us talk about:

-The Xbox One!

-The Fast and the Furious!

-E3 Hopes (Which have been dashed or fulfilled!)

– And most important, Vidja GamesDanFastNickFurious

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News: Ouya’s in the Parking Lot, Call the 5-0!

I really, really wish this was a joke.

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In another baffling display of juvenile butt-hurt, the Entertainment Software Association (such morally upstanding persons as they supported SOPA until it crashed and burned), has continued its rivalry with the developers of the Ouya. For those not in the know, the Ouya was barred from E3 for undisclosed conflicts between its developers and the ESA. In response, Ouya set up its own display in the parking lot, and invited anyone with a heartbeat to visit it and examine their hardware- no canned applause or press pass required. Seeing this, the ESA responded by renting space in front of them and filled it with semi trucks, attempting to block them from view. In turn, Ouya rented the space in front of those trucks, and filled it with ads. Yesterday, the LAPD showed up at the E3 convention and began checking the Ouya display’s permits. Satisfied no wrongdoing had occurred, the police went back to doing their jobs. 

 

Now, ridiculousness of this situation aside, I have a real problem with the ESA calling the cops. The police aren’t there to arbitrate pissing matches between two companies. Police time is better used doing things like ‘protecting’ and ‘serving’, and dealing with actual disputes and crimes. 

 

Source: IGN

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Screen-Shaped E3: Ubisoft

Nick: Hey everyone, I’m Nick. I’m parking it early and waiting for Ubisoft. Making some quick commentary on the first looks we have on The Bureau and Beyond: Two Souls.

Nick: The Bureau actually looks interesting. Real-time tactical third-person shooter action with a heavy focus on tactics, a definitive X-COM look, and interesting powers, I’m hopeful for this one.

Nick: Oh man, Beyond: Two Souls takes all the promise of non-combat and interesting story line and throws it away with third-person cover shooter combat. And its coming from Quantic Dream, so its going to be even WORSE. Continue reading

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