Back in the winter of 2003, a 10 year old boy bought a PlayStation 2 videogame called Amplitude, developed by an unknown company named Harmonix. The game worked by laying out all of the different instruments of a song onto six different tracks, one for each of them, with your goal being to both activate each track by successfully blasting notes on them and to string several track activations together without missing a beat to rack up the multiplier.
That 10 year old boy thought it was the greatest game ever and, nearly a decade later, that’s an opinion he still holds. He then latched onto Harmonix like most children latch onto their parents; following them through the highs (Guitar Hero, Rock Band) and lows (EyeToy: AntiGrav) with such feverish devotion. It’s safe to say that they’ve had way more of an impact on his life (in terms of games, online interactions and, crucially, music taste) than almost anyone or anything he’s ever known. And it was all thanks to Amplitude, the game that no-one else gave a toss about but he.
Why am I telling you this story? It’s not to be a hipster douchebag by bragging about how I was into Harmonix well before you posers. No. It’s because Harmonix, nearly a decade later, have finally made a sequel to Amplitude. Continue reading